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PlayerController.luau
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
-- Synced live from RoCode
local SPEED = 16
local JUMP_FORCE = 50
local function onCharacterAdded(character: Model)
local humanoid = character:WaitForChild("Humanoid")
humanoid.WalkSpeed = SPEED
humanoid.JumpPower = JUMP_FORCE
end

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